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 Post subject: FPS Strategies
PostPosted: Fri Jul 02, 2010 5:34 pm 
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Here you talk about your FPS strategies you use on Online Play

For Example

In CoD MW1(Dislike 2nd)
-I would place a claymore behind a stairway/corner enrage my target to come after me then run up the stairway/corner and have him explode.

-Me and another player would go around the map taking 2 different paths and using guerilla tactics we would destroy the enemy.

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 Post subject: Re: FPS Strategies
PostPosted: Fri Jul 02, 2010 5:41 pm 
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Last edited by Sir Oxorsid on Wed Oct 28, 2015 1:52 pm, edited 1 time in total.

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 Post subject: Re: FPS Strategies
PostPosted: Sat Jul 03, 2010 11:16 am 
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Guerilla Tactics are basically hit and run tactics we do that to confuse the enemy usually only works when the radar is off though....

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You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We who were turned away by both light and dark - never given a choice?

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 Post subject: Re: FPS Strategies
PostPosted: Sat Jul 03, 2010 5:59 pm 
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Team Fortress 2:

Scout: Run like hell and shoot/hit if necessary.
Soldier: Aim, rocket launch. Shoot if too close/fast. Shovel if close enough.
Pyro: Burn everything around you. Shoot if too far. Axe if close enough. Burn if you see/suspect a spy.
Demoman: Place sticky bombs and wait; detonate on enemy entering range. Shoot grenades if engaged and far away, hit if close.
Engineer: Set up Dispenser. Set up Sentry. Head back to base & build teleporter. Infilitrate enemy area & build teleporter in hidden area. Kill spies then fix your buildings.
Heavy: Shoot. You have a Minigun, how hard is it to miss? XD Oh, but use Fists if enemy is too close.
Medic: Heal teammates. Shoot enemies with Syringe gun. Bonesaw enemies that are too close. Übercharge teammates when possible and necessary.
Spy: Disguise as enemy, turn invisible when entering enemy area. Backstab if necessary, sap enemy buildings. Only use your gun if absolutely necessary.
Sniper: Stay in base, keep back against the wall, zoom, headshot. Use machine gun/machete when engaged.

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